Brand
One wire, through the gateway.
The EngineWire mark is an input pin, a Blueprint wire, the portal the wire threads, and the glint where it reaches the engine: one tool in front of the whole editor. Use these files when you write about EngineWire.
Logo

Colour
The gradient runs Signal → Lime → Volt → Glint, low left to high right, the way the wire travels.
Type
Aa
GeistHeadlines and text, SemiBold for the wordmark. SIL Open Font License.
{ }
Geist MonoCode, capability names and labels. SIL Open Font License.
Using it
- Do use the files as they are, on a dark background where you can, with clear space of at least the mark's portal width around them.
- Do write the name as one word with two capitals: EngineWire.
- Don't recolour, stretch, rotate or outline the mark, or set the wordmark in another typeface.
- Don't use the mark to suggest an official endorsement, or pair it with Epic Games or Unreal Engine marks as if they were one brand.
Writing about EngineWire?
Questions about the brand or a feature: [email protected].